@article{Williams_Suhaimi_2014, title={CULTURE, DISCOURSE, AND GAMEPLAY: NEW MEDIA CITIZENSHIP IN SINGAPORE}, volume={4}, url={https://spir.aoir.org/ojs/index.php/spir/article/view/8521}, abstractNote={<div class="page" title="Page 2"><div class="layoutArea"><div class="column"><p><span>In this presentation, we report on a study that seeks to connect (macro-level) public discourses on new media citizenship with (micro-level) interactional narratives about online gameplay. Combining qualitative media analysis and critical discourse analysis of public campaign resources and news products with in- depth interviews of massively multiplayer online role-playing game (MMORPG) players, we consider the ambiguous and contested meanings associated with the leisurely consumption of new media technologies among a group of middle-class Singaporean youths. </span></p></div></div></div>}, journal={AoIR Selected Papers of Internet Research}, author={Williams, J. Patrick and Suhaimi, Zahirah}, year={2014}, month={Oct.} }